全游戏挑战
CICADAMATA Sphere Rush 指南
Normal、Cicadadeath、Esperia 与 Starshot 四种 Sphere Rush 模式的成就条件和路线重点。
快速结论
Sphere Rush 是连续处理 6 个 Sphere 的长线挑战。先用 Normal 建立路线,再分别处理 Cicadadeath、Esperia 和 Starshot 的规则变化。
| Mode | Achievement | Condition | Route note |
|---|---|---|---|
| Normal | FOR MYSELF | Complete SPHERE RUSH: NORMAL. | Use this first to learn full-run routing and Sphere transitions. |
| Cicadadeath | FOR AUGUST | Complete SPHERE RUSH: CICADEATH. | One-life routing with very low HP. Learn the route in Normal first; the 5-2 end Esper is a major danger point. |
| Esperia | FOR AEGIS | Complete SPHERE RUSH: ESPERIA. | All enemies become Esper. Avoid dense Esper groups and keep exits cleaner than in Normal. |
| Starshot | FOR THE FANS | Complete SPHERE RUSH: STARSHOT. | ZONED is replaced by STARSTRUCK, so plan scoring windows around the stronger state. |
练习顺序
- 01 Emergence
- 02 Icebox
- 03 Deepdive
- 04 Verdant
- 05 Dead Zone
- 06 Encore
难点提醒
- Cicadadeath punishes late-run mistakes hardest, so practice Sphere 5 before serious attempts.
- Esperia changes enemy pressure more than routing shape; avoid turning every fight into a dense Esper pack.
- Starshot changes the scoring rhythm because STARSTRUCK replaces ordinary ZONE behavior.