Levels

CICADAMATA 3-1 Cascade Guide

Quick answer

3-1 Cascade is a Sphere 3 level. Use this route page for the Terminal location, 88,978 CCDA score, Core to EXFIL walkthrough notes, DMND scoring priorities and current speedrun context.

Review record
Published: Last reviewed: Patch-sensitive facts are marked for recheck

Level Overview

Sphere
3 - Deepdive
DMND / CCDA score
88,978 CCDA score
Terminal
Known location
Verification
Community Sourced

Core to EXFIL Walkthrough

  1. Run the direct Core route once before adding Terminal, Murmur or DMND detours.
  2. Use the first successful clear to mark the safest enemy packs, Core order and EXFIL approach.
  3. After the basic line is stable, add scoring actions only where they feed ZONE or prevent late-route pressure.

Terminal Location

From the start, go north-west to the cargo ship. The terminal is on the outer wall of the bridge.

Open all Terminal locations

How to Get DMND on 3-1

The target is 88,978 CCDA score. Speed protects Time Bonus, but DMND usually needs deliberate scoring: use Dash, Stomp, Spike or Void kills where they are safe, collect Cores cleanly and keep ZONE active through dense scoring sections.

  • Build score before the EXFIL push.
  • Use movement kills and stomp chains where the route allows it.
  • Keep ZONE or Starstruck active through the final scoring stretch.
Open the DMND scoring guide

Any% / DMND% Benchmarks

No dated benchmark snapshot is listed for this main level yet. Check the Speedrun.com board before serious routing.

Previous / Next Level

3-1 Cascade is part of Sphere 3: Deepdive. Use this page for the level's Terminal answer, its CCDA threshold and the most relevant cleanup links.

Terminal Location

From the start, go north-west to the cargo ship. The terminal is on the outer wall of the bridge.

ItemStatus
TerminalCommunity Sourced
CCDA threshold88,978
Sphere completion achievementDROWNED

Route Notes

  1. Learn the direct Core-to-EXFIL route before adding collectible detours.
  2. Add the Terminal pickup once your route through the main rooms is stable.
  3. For DMND attempts, build score before the final EXFIL push and keep multiplier uptime in mind.

Sources